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List of Figures
1 Introduction
- 1.1 The props-based interface for neurosurgical visualization.
- 1.2 Historical plateaus in quality and facility of user interaction.
2 Related Work
- 2.1 Examples of "3D Widgets" (taken from [43] and [77]).
- 2.2 Cursor movement zones for the triad mouse technique [125].
- 2.3 SKETCH uses heuristics to infer 3D placement [186].
- 2.4 Glove used by Zimmerman [189].
- 2.5 Polyshop employs two-handed interaction with chord gloves [1].
- 2.6 Using a boom display and glove with the Virtual Wind Tunnel [25].
- 2.7 Example VIDEODESK applications using two hands [104].
- 2.8 Schmandt's stereoscopic workspace [142].
- 2.9 JDCAD configuration and cone selection technique [111].
- 2.10 The ring menu technique for 3D menu selection [111].
- 2.11 The 3Draw computer-aided design tool [141].
- 2.12 The Worlds-In-Miniature (WIM) metaphor [164].
- 2.13 The Virtual Workbench [138].
- 2.14 The ImmersaDesk [49].
- 2.15 Guiard's handwriting experiment [67].
- 2.16 Configuration for Buxton and Myers experiments [27].
- 2.17 Second experimental task used by Kabbash [95].
- 2.18 Experimental task and apparatus used by Leganchuk [108].
3 System Description
- 3.1 The canonical sagittal, coronal, and axial orthogonal planes.
- 3.2 Example MR, angiography, and CT images.
- 3.3 User selecting a cutting-plane with the props.
- 3.4 User indicating a cross-section.
- 3.5 User positioning the cutting-plane prop along an oblique plane.
- 3.6 User selecting a trajectory.
- 3.7 Task hierarchy for selecting a cut relative to a specific view.
- 3.8 State diagram for unimanual subtasks.
- 3.9 Comparison of perspective and map views of the cross-section data.
- 3.10 Texture mapping shows a slice in the context of the 3D brain model.
- 3.11 The disappearing object problem and wireframe solution
- 3.12 User employing the touchscreen in combination with the props.
- 3.13 Touchscreen graphical user interface for use with the 3D props.
- 3.14 Close-up of touchscreen control panel.
- 3.15 Volume rendering showing the brain and skin surface.
- 3.16 Touchscreen interface for selecting patient images from a database.
4 Design Issues in Spatial Input
5 Research Methodology
- 5.1 Example Latin Square for two experimental conditions.
6 Usability Analysis of 3D Rotation Techniques
- 6.1 Screen snapshot of the experiment software.
- 6.2 The 3D Ball input device.
- 6.3 The Tracker 3D input device.
- 6.4 Mean times (top) and accuracies (bottom)
- 6.5 Interface comparisons for completion time.
- 6.6 Significant between-subjects factors and interactions.
- 6.7 Means for each interface technique by sex.
- 6.8 Significant accuracy device comparisons for females only.
- 6.9 Means obtained for the first interface tried.
- 6.10 Significant effects for between-subjects analysis of accuracy.
- 6.11 Histogram of subjective ranks for each interface.
- 6.12 Pie chart showing distribution of votes for the favorite technique.
- 6.13 Statistical comparison of subjective ranks.
7 Issues in Bimanual Coordination
- 7.1 Questionnaire for the "filling out a form" task.
- 7.2 Writing posture of left-handed inverters and non-inverters [6].
- 7.3 Examples of circles drawn versus individual pen strokes.
- 7.4 An example two-handed application [59] using the Active Desk.
- 7.5 A subject performing the experimental task.
- 7.6 Configuration for Experiment 2.
- 7.7 Dimensions of the plate tool, the stylus tool, and target areas.
- 7.8 Dimensions of the Cube, Triangle, and Puck target objects.
- 7.9 Sample screen showing experimental stimuli.
- 7.10 Summary of mean completion times and error rates.
- 7.11 Significance levels for Main effects and Interaction effects.
- 7.12 The Task X Grip interaction.
- 7.13 Tool X Task interaction.
- 7.14 Significance levels for comparisons of experimental conditions.
- 7.15 The Task X Grip X Tool interaction.
- 7.16 Overall sex difference effects.
- 7.17 Results of separate analyses for males and females.
8 The Bimanual Frame-of-Reference
- 8.1 Stimuli for the primary task.
- 8.2 The memory test.
- 8.3 Overall means obtained in each experimental condition.
- 8.4 Significance levels for main effects.
- 8.5 Means grouped by order of experimental conditions.
- 8.6 Tests for bias in remembered hand position.
- 8.7 Means of signed distance errors.
9 Conclusions
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Copyright © 1996, Ken Hinckley. All rights
reserved.